Ask HN: What are we doing wrong with our first paid mobile game?
2 points| aloventures | 11 years ago
https://play.google.com/store/apps/details?id=com.pgs.anna
But the game is yet to get any visibility or sales. What are we doing wrong? How can we rectify?
Anna & Fumbles is available only in USA, UK, Canada, Germany, Netherlands, Australia, and Bangladesh.
[+] [-] karlkfi|11 years ago|reply
After going the extra mile to then click on your facebook link, scrolling down to find the link to a video (the into story video), it now seems apparent that the production value for this game is really low. Almost static screen with an old guy's mouth flapping up and down and text coming out? Boring! Text that leaks out of the thought balloon? Amateur!
Sorry if that was harsh, but I'll pass.
[+] [-] aloventures|11 years ago|reply
[+] [-] manojarcom|11 years ago|reply
[+] [-] YoAdrian|11 years ago|reply
"Evans says that iPhone owners are more likely to spend money on apps, rather than skirt paid content for free ad-supported apps.
Android phones average $250-$300 where iPhones average $600,” Evans points out. “People who choose to spend the extra money are sending a signal about their intents.”
http://www.ibtimes.com/android-may-outsell-iphone-developers...