Banekin's comments

Banekin | 15 years ago | on: Turn any page into Katamari Damacy

I tried that, but it works too slowly to continually press with two fingers next to the ball.

I meant is there a way to change the javascript to use a different button?

Banekin | 15 years ago | on: Fractal Lab - Interactive WebGL fractal explorer

This looks insanely cool, but it won't render for me. I'm running the newest version of Chrome on Snow Leopard which is supposed to support WebGL, other examples work fine, but I'm just getting a checkered background.

Banekin | 15 years ago | on: Ask HN: Where can I improve my graphic design skills?

Both. For instance, on a lot of the YC and newer startups (I can't really cite them from memory) you see these really nice background patterns on landing pages, however, I have no idea how they are made. I have very little formal training as far as graphic design is concerned, so while I might be able to make a pretty logo following a tutorial I'm afraid the fundamental structure of the page will be bad.

Someone on this thread recommended a book called Design Elements, and it's great and just what I needed actually.

Banekin | 15 years ago | on: Ask HN: Is there any market for creative coders?

I'm going to graduate next year, so maybe I'll take a year off and try to find something to do in NYC. Do you recommend college before working so I have an easier time finding relevant jobs? I imagine it would be difficult to get a job at a digital advertising agency without any credentials. Realistically I can't work during High School, so I guess I should just study up in the meantime.

Banekin | 15 years ago | on: Ask HN: Is there any market for creative coders?

Brian Eno is amazing, and I completely agree with him on all of those points. Maybe programming or math in general scares away artists, but I think there's a lot of untapped value in computers artistically speaking.

Banekin | 15 years ago | on: Ask HN: Is there any market for creative coders?

Arduino seems really interesting, I'll have to check that out, thanks a ton.

It seems backwards that an artist has to produce something physical for it to be valuable, but I have no problem doing that if it's necessary. If I were to make prints like you said, do you think slight differences in the same idea would be justification for a higher price? For instance, put some random properties into a visualization, and churn out 1000 copies of that, so each one is relatively unique. Do you think that would be viable?

Banekin | 15 years ago | on: Engadget's review on Nexus S

I don't understand why people expected so much from Gingerbread in the first place. So they expect Google to only release updates with massive feature additions? Personally I would rather have small incremental updates than nothing at all.
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