dineshk78's comments

dineshk78 | 3 years ago | on: Affinity 2

Same, just commenting to share my love for Affinity! Such a breath of fresh air compared to anti consumer Adobe.

dineshk78 | 11 years ago | on: Pinc: Oculus Rift for the iPhone

The GearVR only works because of the external sensors on the HMD and the low latency display driver among other things.

This doesn't seem to have any external sensors, no low level / latency access to display driver, and with an iPhone6 720p-ish display, I can't see how there will be enough resolution - the GearVR with its 2560x1440 display appears low res enough - if this worked, and I highly doubt it, we would be regressing to DK1 levels of quality at best. You wouldn't be able to read key labels on a virtual keyboard at that resolution.

The 60Hz refresh is fine. Latency >>> refresh. Even 30hz gfx update with 60hz timewarp actually feels "fairly" comfortable with gearvr if you can put up wth the slightly swimmy image - as long as you dont drop frames. 60hz with dropped frames is a far worse experience.

This is google cardboard in a pretty skin.

dineshk78 | 14 years ago | on: Blender 2.63: with BMesh (N-sided polygons)

Agreed, Inkscape UX on Mac is really bad. The Windows version is much better in comparison. In my opinion, FWIW, a custom UI toolkit like Blender uses gives a much better UX cross platform and presumably a lot less maintenance too.
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