fluffheadsr's comments

fluffheadsr | 11 years ago | on: Ask HN: How do you deal with professional jealousy and getting older?

Also, life isn't about a list of accomplishments.. Make sure whatever you do it affords you the lifestyle which you want to live. Rich and famous isn't necesarry and life style business' are complete awesome even though they seem to get a bad rap in the startup world. A business that simply provides jobs and pays your salary isn't good enough.. Everyone seems to need the billion dollar exit or its "not worth it."

fluffheadsr | 11 years ago | on: Stripe: Bitcoin

companies who fail to live up to their end of the bargin in a bitcoin world won't survive long. I've been shopping on the internet since the 90's and not once have I had to place a chargeback.. Chargebacks are mostly fraud and people wanting shit for free.. In turn goods become higher priced and that cost is passed onto all the other customers.. Anytime I have been unhappy with an internet purchase the company has always given me a refund. The need for chargebacks is truly minimal. Any company that wants to keep their customers is going to issue a refund. Companies that won't are shady and need to go out of business anyway.

fluffheadsr | 11 years ago | on: Stripe: Bitcoin

Those types of cards aren't available in the state of Vermont. Not sure of other states, but Green Dot, Visa Reloadables, etc aren't available here.

fluffheadsr | 11 years ago | on: Stripe: Bitcoin

so that you don't have to give your CC info to companies who don't protect it and then have it stolen, so that some jack off in Texas can go buy 200 rolls of TP from wal-mart. That's enough reason. Push payments > Pull Payments

fluffheadsr | 11 years ago | on: Chinese BitcoinExchange Bter hacked,$1.75M worth of cryptocurrency stolen

what security does a bank offer that a hidden paper wallet can't? Bank security is a false sense of security.. Your money in a bank is not yours. Ever tried to withdraw more than 10k at once? You'll be given 50 questions you need to answer on why because of fractional reserve banking and other bankster tricks. FDIC is smoke and mirrors so don't even say you're insured against theft. It's far easier to steal money through identity theft with a pull payment system.

I want to be my own bank because I know how to use and protect my money better than some crooked bankster. I'm tired of the poor being prey'd on by fee's, and overdrafts. I'm tired of banksters creating money out of thin air backed by nothing but a gun. I'm tired of the wars, really i'm just tired of the entire fucked up system.

fluffheadsr | 11 years ago | on: Ask HN: What's left for early startup engineers as the company grows?

I guess, but there are so many better ways these days, if your product is worth building to get it built than to give up a huge piece of your pie. Crowd funding, etc.. if you have 10 years of R&D well you're better off just taking the idea to another company.

This is a generalization, but I think owners get their priorites mixed up when they are sitting on millions in free money.. their burn rate is insane.. they spend money on the wrong things, etc.. fancy offices, whatever, and they aren't even profitable. We work from home, and share a co-working space as well as an office with 2 other companies..

Office life is over rated and is a giant waste of startup funds. =/

fluffheadsr | 11 years ago | on: The Rise and Fall of the Lone Game Developer

wasnt that done by funcom though or one of those companies? They've shit the bed with all of their latest MMO's.. Age of Conan was suppose to be amazing too and was a true snooze fest. All these games have become a grind fest.. kill 8 rats, yadda yadda.. i want a real sandbox to build a castle whereever i want..

I had huge expectations for darkfall too, but Aventurine is a joke of a company.

fluffheadsr | 11 years ago | on: Ask HN: What's left for early startup engineers as the company grows?

reason number 472 to never take funding.. if your business can not be bootstrapped successfully, it's likely your business is going to never turn a profit. Funding is silly, i'd never subject any business i'm involved with to a board room full of investors that don't give a shit about me or my business and only care about PROFIT! MOAR PROFIT! blech.

So glad we're bootstrapped.. we're not doing millions a month in business, but we don't need to.. we've been profitable for nearly a decade, a SaaS service since 2002, and we do about 100k/mo in revenue. Pays the bills, pays our people, and we're all so much happier with life.

fluffheadsr | 11 years ago | on: The Rise and Fall of the Lone Game Developer

See, I disagree with your "budget".. all it takes is a computer and a dream to build whatever you want. It doesn't take budgets.. Can you do it in the same time a team with 30 million in funding? Hell no, but with the right group of people and a lot of persistance you can make anything happen.. see SWG Emu http://www.swgemu.com/forums/index.php

it's taken years, and years, but with determination and $0 budget they've pretty much reverse engineered an entire game. It doesn't have to be done today. Start it, don't stop, keep going, and while doing that for fun(because that's why I started and still write code today.. for me its fun as hell.) find something that pays the bills like a day job.

I'm working on a project, all by myself right now.. I put in my day job, and then if I'm up to it, put in a couple hours on my side project. When its done, its done.. or it may never be done, but i make a little progress any chance I get.

fluffheadsr | 11 years ago | on: The Rise and Fall of the Lone Game Developer

this 1000 times.. started out wanting to make games, ended up just building everyday apps. I now work on an app used by hundreds of companies and some very big ones. It gives me great satisfaction although I'd still love to build the game I always dreamed of if I found the right group of people to do it with.

The Fantasy Sandbox MMO market is begging for some love. Nothing great since UO or SWG:Pre-CU... Everything after WoW has been just flat out terrible attempts at stealing wow and its really hurt the market.

The whole game development now is just about profit and not about creating original, amazing works of art like the early guys.

fluffheadsr | 11 years ago | on: The Rise and Fall of the Lone Game Developer

funny i learned to program as a kid in highschool so that I could one day make games. I'm now a full time software developer completely self taught, no overhead of a expensive CS degree i didn't need, and I've never even made pong. The closest I came was building tic tac toe. Somewhere along the lines I got hooked on stealing shit from people on AOL and just got pulled away from the thought of games and never looked back.

Ultima Online in my opinion was the climax of online MMO's. Someone needs to build a true sandbox fantasy MMO. CCP has proven that a sandbox done properly will bring in the crowd and keep the doors open.

Someone do it!!

I've tried multiple times however to build/find a team to work with and the team is never dedicated enough to complete even the most simplest of things.

fluffheadsr | 11 years ago | on: Ask HN: Why people continue working in video game industry?

i think you're extremely WRONG. I am also a developer, and I can tell you for FACT i can write better code and be far more interested in my work, and get more done by working less hours every week. Burnout in anything is real even if you LOVE it with all your heart. The mind needs a rest.

I work for a completely profitable studio now that bootstrapped ourselves working <40hrs a week. We work remotely, we have unlimited flex time, 3+ weeks of vacation a year, every holiday.. AND WE MAKE EVERYONE TAKE ALL OF IT. The more time spent away from the grind, the better we all feel when we get back on it. I get excited to get back to work instead of dreading it. The american mentality of work until you fall down is WRONG. When i was in that situation the last few hours of the day was spent trying to just get to the end of the day. Not doing my best development.

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