gmriggs | 10 years ago | on: Sandra Bland arrest video has continuity problems, anomalies
gmriggs's comments
gmriggs | 10 years ago | on: Quake in your browser
i can hear the zenimax lawyers stampeding now though...
gmriggs | 12 years ago | on: Dragdis – Drag and drop anything anywhere
gmriggs | 12 years ago | on: Only 90s Web Developers Remember This
gmriggs | 12 years ago | on: The Central Limit Theorem Visualized with D3
gmriggs | 13 years ago | on: Introducing the Predictive Interface
gmriggs | 13 years ago | on: Gorgeous Unreal Engine 4 brings direct programming, indirect lighting
http://www.amazon.com/Tricks-Programming-Gurus-Advanced-Grap...
Note that this is the type of programming now implemented in hardware GPUs, and in libraries such as DirectX and OpenGL. If you were to write a modern game, you would do it on top of one of these hardware-accelerated libraries, and you wouldn't be writing this type of code in software anymore. But if you really want to learn how to do these things from the "ground up", this book can help you build that foundation