michaelscrypt | 1 year ago | on: I made a game you can play without anyone knowing (no visuals/sound)
I bought the game because it's a new and unique concept. But I couldn't even pass the tutorial after maybe 20 tries. Probably the problem is me since I don't have any feeling for rhythm. In games with controller vibration I turn off the vibration because it's just a distraction to me and I can't make the connection from vibration to gameplay.
As a (maybe) more useful feedback I strongly dislike the clapping animation in the example. It doesn't feel like a "positive" feedback whereas the fail vibration clearly feels like a "failed" feedback.